PlayTime, featuring a Peruvian core alongside standouts like Abed, Scofield, Wits, Elmisho, and Jabz, entered the Games of the Future 2026 playoffs with strong recent form after a quick roster rebuild. The team advanced through the group stage and decider rounds with multiple comeback series wins, displaying superior map control and execution in best-of-three formats. Team Resilience, a Chinese squad, showed competitive resilience in earlier playoff matches but struggled against higher-tier opposition in map win rates and late-game positioning. Their head-to-head record against PlayTime featured two prior 2-0 defeats in the event, including the group stage encounter. These results, combined with PlayTime's overall tournament dominance en route to the $350,000 title, shaped trader consensus around the favored side's advantages in drafting, individual hero performance, and series adaptability.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedPlayTime – Team Resilience




Series Lines
Moneyline
$107K Vol.
Game 1 Winner
$976K Vol.
Game Handicap
$1.3K Vol.
Total Games
$266 Vol.
Game 1
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$165 Vol.
Game 2
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$135 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "PlayTime" if PlayTime win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against PlayTime.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 3, 2026, 11:10 AM ET
Resolution Source
https://www.dotabuff.comResolver
0x65070BE91...PlayTime – Team Resilience




Series Lines
Moneyline
$107K Vol.
Game 1 Winner
$976K Vol.
Game Handicap
$1.3K Vol.
Total Games
$266 Vol.
Game 1
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$165 Vol.
Game 2
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$135 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "PlayTime" if PlayTime win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against PlayTime.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 3, 2026, 11:10 AM ET
Resolution Source
https://www.dotabuff.comResolver
0x65070BE91...PlayTime, featuring a Peruvian core alongside standouts like Abed, Scofield, Wits, Elmisho, and Jabz, entered the Games of the Future 2026 playoffs with strong recent form after a quick roster rebuild. The team advanced through the group stage and decider rounds with multiple comeback series wins, displaying superior map control and execution in best-of-three formats. Team Resilience, a Chinese squad, showed competitive resilience in earlier playoff matches but struggled against higher-tier opposition in map win rates and late-game positioning. Their head-to-head record against PlayTime featured two prior 2-0 defeats in the event, including the group stage encounter. These results, combined with PlayTime's overall tournament dominance en route to the $350,000 title, shaped trader consensus around the favored side's advantages in drafting, individual hero performance, and series adaptability.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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Frequently Asked Questions