**VALORANT Champions 2026 features 16 teams split into four double-elimination groups of four, with all group-stage matches as best-of-three and only the top two per group advancing to the eight-team playoffs in Shanghai.** The field draws two Stage 2 finalists and two Championship Points qualifiers from each region, including strong recent performers like 100 Thieves and LOUD (Americas), Karmine Corp and Team Liquid (EMEA), Global Esports and Nongshim RedForce (Pacific), and TYLOO and JD Gaming (China). Pre-tournament sentiment favors squads with proven international experience and late-season momentum, such as NRG (defending champions via points) and Paper Rex, while Chinese teams gain from home-crowd support at the Jing’an Sports Center. Group draws avoid same-region matchups in opens, and the format rewards consistent macro play and clutch execution over single upsets. Recent roster stability and patch 13.05 meta familiarity further shape expectations ahead of the September 24 start.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
100 Thieves
50%

JD Gaming
50%

FUT Esports
50%

T1
50%

Global Esports
50%

LOUD
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

Team Liquid
50%

Paper Rex
50%

G2 Esports
50%

Karmine Corp
50%

Nongshim RedForce
50%

NRG
50%

XLG Esports
50%
$0.00 Vol.

100 Thieves
50%

JD Gaming
50%

FUT Esports
50%

T1
50%

Global Esports
50%

LOUD
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

Team Liquid
50%

Paper Rex
50%

G2 Esports
50%

Karmine Corp
50%

Nongshim RedForce
50%

NRG
50%

XLG Esports
50%
The Group Stage (September 24 to October 4, 2026) consists of four four-team double-elimination (GSL) groups, with the top two teams from each group advancing to the eight-team Playoffs (October 7 to October 18, 2026). A team is considered to have qualified for the Playoffs once it is officially confirmed as one of the Playoffs participants, regardless of its subsequent Playoffs results. If a team qualifies and later withdraws or is replaced, this market will still resolve to "Yes" for that team.
If the Group Stage format or the number of Playoffs qualifiers is changed, this market will resolve according to the teams that officially advance to the Playoffs stage under the format actually used.
If VALORANT Champions 2026 is canceled, postponed after November 1, 2026, 11:59 PM ET, or the Playoffs participants have not been officially determined within this timeframe, this market will resolve to "No".
The primary resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Market Opened: Sep 15, 2026, 12:05 PM ET
Resolution Source
https://valorantesports.comResolver
0x65070BE91...The Group Stage (September 24 to October 4, 2026) consists of four four-team double-elimination (GSL) groups, with the top two teams from each group advancing to the eight-team Playoffs (October 7 to October 18, 2026). A team is considered to have qualified for the Playoffs once it is officially confirmed as one of the Playoffs participants, regardless of its subsequent Playoffs results. If a team qualifies and later withdraws or is replaced, this market will still resolve to "Yes" for that team.
If the Group Stage format or the number of Playoffs qualifiers is changed, this market will resolve according to the teams that officially advance to the Playoffs stage under the format actually used.
If VALORANT Champions 2026 is canceled, postponed after November 1, 2026, 11:59 PM ET, or the Playoffs participants have not been officially determined within this timeframe, this market will resolve to "No".
The primary resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Resolution Source
https://valorantesports.comResolver
0x65070BE91...**VALORANT Champions 2026 features 16 teams split into four double-elimination groups of four, with all group-stage matches as best-of-three and only the top two per group advancing to the eight-team playoffs in Shanghai.** The field draws two Stage 2 finalists and two Championship Points qualifiers from each region, including strong recent performers like 100 Thieves and LOUD (Americas), Karmine Corp and Team Liquid (EMEA), Global Esports and Nongshim RedForce (Pacific), and TYLOO and JD Gaming (China). Pre-tournament sentiment favors squads with proven international experience and late-season momentum, such as NRG (defending champions via points) and Paper Rex, while Chinese teams gain from home-crowd support at the Jing’an Sports Center. Group draws avoid same-region matchups in opens, and the format rewards consistent macro play and clutch execution over single upsets. Recent roster stability and patch 13.05 meta familiarity further shape expectations ahead of the September 24 start.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
Beware of external links.
Beware of external links.
Frequently Asked Questions